![]() ![]() The game was maligned all across the internet, but that didn’t stop players from it being one of Activision Blizzard’s most successful titles, earning nearly 50 million dollars in its first month alone. The most recent and predatory example of this is Activision Blizzard’s Diablo Immortal. They manipulate the player’s instincts in order to get them to spend more money. ![]() Those games are designed less like products for players to enjoy and more like functioning slot machines masquerading as video games. What happens when publishers find out something is successful? They do it more, and they encourage more ways to spend money even for games bought for a premium price. I feel folks that invest in microtransactions propagate a bigger issue in games. Many would argue that if you don’t like the microtransactions, just don’t purchase them, since they are optional. The microtransactions would let players get exclusive weapon upgrade tickets that players could use to get a weapon’s exclusive upgrade early on. The game launched without any microtransactions at first, garnering plenty of goodwill for being a very consumer-friendly product until a post-launch a few weeks later adding microtransactions in the game after all. The latest game Capcom has done this for is the Resident Evil 4 Remake. Raking in all the goodwill early on and shutting down reviews that would otherwise highlight the microtransactions and how they work-it is a nasty tactic that fools both critics and early consumers that buy the game on launch. One of the worst practices Capcom has started to employ for their newer titles is sneaking in microtransactions after a game’s launch. Sneaky Microtransactions How it feels to wake up and realize that the game you just bought for $60 now suddenly has microtransactions. While their recent releases have been high-quality big-budget AAA titles, their post-launch support and monetization leave a whole lot more to be desired. However, no high lasts forever, and the same can be said for Capcom. it’s one of the best fighting games currently available in the market. Their latest title, Street Fighter 6, which happens to be my personal Game of the Year, is also nothing to scoff at, seeing as it is already one of the most successful fighting games in the industry, with over 2 million copies sold. Only a few months ago, the company also put out its most critically successful release in years with the remake of Resident Evil 4. Even their weakest title, the Resident Evil 3 Remake, while flawed, is a high-quality action game reminiscent of 90s action films such as Terminator and Predator. ![]() Since then, Capcom’s streak has only continued while maintaining a highly consistent array of releases for the last 6 years. After a rough early-mid 2010s, the company experienced rapid growth with numerous quality releases back to back such as Resident Evil 7, Monster Hunter World, and the last season of Street Fighter V. No studio in the present day is having a better time than Capcom. A rising concern is that within these successes, the subtle chinks betray a potentially dark time for the company once again.Capcom has been on a high lately with numerous successful titles such as Street Fighter 6, Resident Evil 4, and Monster Hunter World/Rise.Online noise about old games that could use a new coat of paint and refined gameplay has already kickstarted more than one big remake, so I’ll keep beating this drum, as the gaming climate has never been better for bloodthirsty dinosaurs to roar once again. While Capcom seemingly has no immediate interest in remaking or rebooting this IP, I choose to remain hopeful, especially after the continued success of reimagined horror classics. Capcom insists that Exoprimal and the long-dormant prehistoric horror franchise are unrelated, but could it have a say in Dino Crisis’s return? I mean, they even have veteran DC producer and co-designer Hiroyuki Kobayashi working on it.Īdding salt to the wound, the first trailer for the still-unreleased game trolled Dino Crisis fans even harder with a brief look at a red-haired woman who pretty much looked like a modern take on Regina, the OG blaster of dinos. It looks pretty fun, but you can’t blame me for instantly thinking the folks at Capcom were bringing Dino Crisis back just for a silly online third-person shooter. I almost had a heart attack last year when Capcom unveiled Exoprimal, a balls-to-the-wall PvPvE shooter that features dinosaurs falling from the sky and other nonsense. ![]()
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